etherpad-lite/doc/api/hooks_server-side.md

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# Server-side hooks
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These hooks are called on server-side.
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## loadSettings
Called from: src/node/server.js
Things in context:
1. settings - the settings object
Use this hook to receive the global settings in your plugin.
## pluginUninstall
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Called from: src/static/js/pluginfw/installer.js
Things in context:
1. plugin_name - self-explanatory
If this hook returns an error, the callback to the uninstall function gets an error as well. This mostly seems useful for handling additional features added in based on the installation of other plugins, which is pretty cool!
## pluginInstall
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Called from: src/static/js/pluginfw/installer.js
Things in context:
1. plugin_name - self-explanatory
If this hook returns an error, the callback to the install function gets an error, too. This seems useful for adding in features when a particular plugin is installed.
## init_`<plugin name>`
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Called from: src/static/js/pluginfw/plugins.js
Things in context: None
This function is called after a specific plugin is initialized. This would probably be more useful than the previous two functions if you only wanted to add in features to one specific plugin.
## expressConfigure
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Called from: src/node/server.js
Things in context:
1. app - the main application object
This is a helpful hook for changing the behavior and configuration of the application. It's called right after the application gets configured.
## expressCreateServer
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Called from: src/node/server.js
Things in context:
1. app - the main application object (helpful for adding new paths and such)
This hook gets called after the application object has been created, but before it starts listening. This is similar to the expressConfigure hook, but it's not guaranteed that the application object will have all relevant configuration variables.
## eejsBlock_`<name>`
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Called from: src/node/eejs/index.js
Things in context:
1. content - the content of the block
This hook gets called upon the rendering of an ejs template block. For any specific kind of block, you can change how that block gets rendered by modifying the content object passed in.
Have a look at `src/templates/pad.html` and `src/templates/timeslider.html` to see which blocks are available.
## padCreated
Called from: src/node/db/Pad.js
Things in context:
1. pad - the pad instance
This hook gets called when a new pad was created.
## padLoaded
Called from: src/node/db/Pad.js
Things in context:
1. pad - the pad instance
This hook gets called when an pad was loaded.
## padUpdated
Called from: src/node/db/Pad.js
Things in context:
1. pad - the pad instance
This hook gets called when an existing pad was updated.
## padRemoved
Called from: src/node/db/Pad.js
Things in context:
1. pad id
This hook gets called when an existing pad was removed/deleted.
## socketio
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Called from: src/node/hooks/express/socketio.js
Things in context:
1. app - the application object
2. io - the socketio object
I have no idea what this is useful for, someone else will have to add this description.
## authorize
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Called from: src/node/hooks/express/webaccess.js
Things in context:
1. req - the request object
2. res - the response object
3. next - ?
4. resource - the path being accessed
This is useful for modifying the way authentication is done, especially for specific paths.
## authenticate
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Called from: src/node/hooks/express/webaccess.js
Things in context:
1. req - the request object
2. res - the response object
3. next - ?
4. username - the username used (optional)
5. password - the password used (optional)
This is useful for modifying the way authentication is done.
## authFailure
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Called from: src/node/hooks/express/webaccess.js
Things in context:
1. req - the request object
2. res - the response object
3. next - ?
This is useful for modifying the way authentication is done.
## handleMessage
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Called from: src/node/handler/PadMessageHandler.js
Things in context:
1. message - the message being handled
2. client - the client object from socket.io
This hook will be called once a message arrive. If a plugin calls `callback(null)` the message will be dropped. However it is not possible to modify the message.
Plugins may also decide to implement custom behavior once a message arrives.
**WARNING**: handleMessage will be called, even if the client is not authorized to send this message. It's up to the plugin to check permissions.
Example:
```
function handleMessage ( hook, context, callback ) {
if ( context.message.type == 'USERINFO_UPDATE' ) {
// If the message type is USERINFO_UPDATE, drop the message
callback(null);
}else{
callback();
}
};
```