etherpad-lite/src/static/js/collab_client.js

503 lines
16 KiB
JavaScript

'use strict';
/**
* This code is mostly from the old Etherpad. Please help us to comment this code.
* This helps other people to understand this code better and helps them to improve it.
* TL;DR COMMENTS ON THIS FILE ARE HIGHLY APPRECIATED
*/
/**
* Copyright 2009 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS-IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const chat = require('./chat').chat;
const hooks = require('./pluginfw/hooks');
const browser = require('./vendors/browser');
// Dependency fill on init. This exists for `pad.socket` only.
// TODO: bind directly to the socket.
let pad = undefined;
const getSocket = () => pad && pad.socket;
/** Call this when the document is ready, and a new Ace2Editor() has been created and inited.
ACE's ready callback does not need to have fired yet.
"serverVars" are from calling doc.getCollabClientVars() on the server. */
const getCollabClient = (ace2editor, serverVars, initialUserInfo, options, _pad) => {
const editor = ace2editor;
pad = _pad; // Inject pad to avoid a circular dependency.
let rev = serverVars.rev;
let committing = false;
let stateMessage;
let channelState = 'CONNECTING';
let lastCommitTime = 0;
let initialStartConnectTime = 0;
let commitDelay = 500;
const userId = initialUserInfo.userId;
// var socket;
const userSet = {}; // userId -> userInfo
userSet[userId] = initialUserInfo;
let isPendingRevision = false;
const callbacks = {
onUserJoin: () => {},
onUserLeave: () => {},
onUpdateUserInfo: () => {},
onChannelStateChange: () => {},
onClientMessage: () => {},
onInternalAction: () => {},
onConnectionTrouble: () => {},
onServerMessage: () => {},
};
if (browser.firefox) {
// Prevent "escape" from taking effect and canceling a comet connection;
// doesn't work if focus is on an iframe.
$(window).bind('keydown', (evt) => {
if (evt.which === 27) {
evt.preventDefault();
}
});
}
const handleUserChanges = () => {
if (editor.getInInternationalComposition()) {
// handleUserChanges() will be called again once composition ends so there's no need to set up
// a future call before returning.
return;
}
const now = Date.now();
if ((!getSocket()) || channelState === 'CONNECTING') {
if (channelState === 'CONNECTING' && (now - initialStartConnectTime) > 20000) {
setChannelState('DISCONNECTED', 'initsocketfail');
} else {
// check again in a bit
setTimeout(handleUserChanges, 1000);
}
return;
}
if (committing) {
if (now - lastCommitTime > 20000) {
// a commit is taking too long
setChannelState('DISCONNECTED', 'slowcommit');
} else if (now - lastCommitTime > 5000) {
callbacks.onConnectionTrouble('SLOW');
} else {
// run again in a few seconds, to detect a disconnect
setTimeout(handleUserChanges, 3000);
}
return;
}
const earliestCommit = lastCommitTime + commitDelay;
if (now < earliestCommit) {
setTimeout(handleUserChanges, earliestCommit - now);
return;
}
let sentMessage = false;
// Check if there are any pending revisions to be received from server.
// Allow only if there are no pending revisions to be received from server
if (!isPendingRevision) {
const userChangesData = editor.prepareUserChangeset();
if (userChangesData.changeset) {
lastCommitTime = now;
committing = true;
stateMessage = {
type: 'USER_CHANGES',
baseRev: rev,
changeset: userChangesData.changeset,
apool: userChangesData.apool,
};
sendMessage(stateMessage);
sentMessage = true;
callbacks.onInternalAction('commitPerformed');
}
} else {
// run again in a few seconds, to check if there was a reconnection attempt
setTimeout(handleUserChanges, 3000);
}
if (sentMessage) {
// run again in a few seconds, to detect a disconnect
setTimeout(handleUserChanges, 3000);
}
};
const acceptCommit = () => {
editor.applyPreparedChangesetToBase();
setStateIdle();
try {
callbacks.onInternalAction('commitAcceptedByServer');
callbacks.onConnectionTrouble('OK');
} catch (err) { /* intentionally ignored */ }
handleUserChanges();
};
const setUpSocket = () => {
setChannelState('CONNECTED');
doDeferredActions();
initialStartConnectTime = Date.now();
};
const sendMessage = (msg) => {
getSocket().json.send(
{
type: 'COLLABROOM',
component: 'pad',
data: msg,
});
};
const serverMessageTaskQueue = new class {
constructor() {
this._promiseChain = Promise.resolve();
}
async enqueue(fn) {
const taskPromise = this._promiseChain.then(fn);
// Use .catch() to prevent rejections from halting the queue.
this._promiseChain = taskPromise.catch(() => {});
// Do NOT do `return await this._promiseChain;` because the caller would not see an error if
// fn() throws/rejects (due to the .catch() added above).
return await taskPromise;
}
}();
const handleMessageFromServer = (evt) => {
if (!getSocket()) return;
if (!evt.data) return;
const wrapper = evt;
if (wrapper.type !== 'COLLABROOM' && wrapper.type !== 'CUSTOM') return;
const msg = wrapper.data;
if (msg.type === 'NEW_CHANGES') {
serverMessageTaskQueue.enqueue(async () => {
// Avoid updating the DOM while the user is composing a character. Notes about this `await`:
// * `await null;` is equivalent to `await Promise.resolve(null);`, so if the user is not
// currently composing a character then execution will continue without error.
// * We assume that it is not possible for a new 'compositionstart' event to fire after
// the `await` but before the next line of code after the `await` (or, if it is
// possible, that the chances are so small or the consequences so minor that it's not
// worth addressing).
await editor.getInInternationalComposition();
const {newRev, changeset, author = '', apool} = msg;
if (newRev !== (rev + 1)) {
window.console.warn(`bad message revision on NEW_CHANGES: ${newRev} not ${rev + 1}`);
// setChannelState("DISCONNECTED", "badmessage_newchanges");
return;
}
rev = newRev;
editor.applyChangesToBase(changeset, author, apool);
});
} else if (msg.type === 'ACCEPT_COMMIT') {
serverMessageTaskQueue.enqueue(() => {
const {newRev} = msg;
// newRev will equal rev if the changeset has no net effect (identity changeset, removing
// and re-adding the same characters with the same attributes, or retransmission of an
// already applied changeset).
if (![rev, rev + 1].includes(newRev)) {
window.console.warn(`bad message revision on ACCEPT_COMMIT: ${newRev} not ${rev + 1}`);
// setChannelState("DISCONNECTED", "badmessage_acceptcommit");
return;
}
rev = newRev;
acceptCommit();
});
} else if (msg.type === 'CLIENT_RECONNECT') {
// Server sends a CLIENT_RECONNECT message when there is a client reconnect.
// Server also returns all pending revisions along with this CLIENT_RECONNECT message
serverMessageTaskQueue.enqueue(() => {
if (msg.noChanges) {
// If no revisions are pending, just make everything normal
setIsPendingRevision(false);
return;
}
const {headRev, newRev, changeset, author = '', apool} = msg;
if (newRev !== (rev + 1)) {
window.console.warn(`bad message revision on CLIENT_RECONNECT: ${newRev} not ${rev + 1}`);
// setChannelState("DISCONNECTED", "badmessage_acceptcommit");
return;
}
rev = newRev;
if (author === pad.getUserId()) {
acceptCommit();
} else {
editor.applyChangesToBase(changeset, author, apool);
}
if (newRev === headRev) {
// Once we have applied all pending revisions, make everything normal
setIsPendingRevision(false);
}
});
} else if (msg.type === 'USER_NEWINFO') {
const userInfo = msg.userInfo;
const id = userInfo.userId;
if (userSet[id]) {
userSet[id] = userInfo;
callbacks.onUpdateUserInfo(userInfo);
} else {
userSet[id] = userInfo;
callbacks.onUserJoin(userInfo);
}
tellAceActiveAuthorInfo(userInfo);
} else if (msg.type === 'USER_LEAVE') {
const userInfo = msg.userInfo;
const id = userInfo.userId;
if (userSet[id]) {
delete userSet[userInfo.userId];
fadeAceAuthorInfo(userInfo);
callbacks.onUserLeave(userInfo);
}
} else if (msg.type === 'CLIENT_MESSAGE') {
callbacks.onClientMessage(msg.payload);
} else if (msg.type === 'CHAT_MESSAGE') {
chat.addMessage(msg.message, true, false);
} else if (msg.type === 'CHAT_MESSAGES') {
for (let i = msg.messages.length - 1; i >= 0; i--) {
chat.addMessage(msg.messages[i], true, true);
}
if (!chat.gotInitalMessages) {
chat.scrollDown();
chat.gotInitalMessages = true;
chat.historyPointer = clientVars.chatHead - msg.messages.length;
}
// messages are loaded, so hide the loading-ball
$('#chatloadmessagesball').css('display', 'none');
// there are less than 100 messages or we reached the top
if (chat.historyPointer <= 0) {
$('#chatloadmessagesbutton').css('display', 'none');
} else {
// there are still more messages, re-show the load-button
$('#chatloadmessagesbutton').css('display', 'block');
}
}
// HACKISH: User messages do not have "payload" but "userInfo", so that all
// "handleClientMessage_USER_" hooks would work, populate payload
// FIXME: USER_* messages to have "payload" property instead of "userInfo",
// seems like a quite a big work
if (msg.type.indexOf('USER_') > -1) {
msg.payload = msg.userInfo;
}
// Similar for NEW_CHANGES
if (msg.type === 'NEW_CHANGES') msg.payload = msg;
hooks.callAll(`handleClientMessage_${msg.type}`, {payload: msg.payload});
};
const updateUserInfo = (userInfo) => {
userInfo.userId = userId;
userSet[userId] = userInfo;
tellAceActiveAuthorInfo(userInfo);
if (!getSocket()) return;
sendMessage(
{
type: 'USERINFO_UPDATE',
userInfo,
});
};
const tellAceActiveAuthorInfo = (userInfo) => {
tellAceAuthorInfo(userInfo.userId, userInfo.colorId);
};
const tellAceAuthorInfo = (userId, colorId, inactive) => {
if (typeof colorId === 'number') {
colorId = clientVars.colorPalette[colorId];
}
const cssColor = colorId;
if (inactive) {
editor.setAuthorInfo(userId, {
bgcolor: cssColor,
fade: 0.5,
});
} else {
editor.setAuthorInfo(userId, {
bgcolor: cssColor,
});
}
};
const fadeAceAuthorInfo = (userInfo) => {
tellAceAuthorInfo(userInfo.userId, userInfo.colorId, true);
};
const getConnectedUsers = () => valuesArray(userSet);
const tellAceAboutHistoricalAuthors = (hadata) => {
for (const [author, data] of Object.entries(hadata)) {
if (!userSet[author]) {
tellAceAuthorInfo(author, data.colorId, true);
}
}
};
const setChannelState = (newChannelState, moreInfo) => {
if (newChannelState !== channelState) {
channelState = newChannelState;
callbacks.onChannelStateChange(channelState, moreInfo);
}
};
const valuesArray = (obj) => {
const array = [];
$.each(obj, (k, v) => {
array.push(v);
});
return array;
};
// We need to present a working interface even before the socket
// is connected for the first time.
let deferredActions = [];
const defer = (func, tag) => function (...args) {
const action = () => {
func.call(this, ...args);
};
action.tag = tag;
if (channelState === 'CONNECTING') {
deferredActions.push(action);
} else {
action();
}
};
const doDeferredActions = (tag) => {
const newArray = [];
for (let i = 0; i < deferredActions.length; i++) {
const a = deferredActions[i];
if ((!tag) || (tag === a.tag)) {
a();
} else {
newArray.push(a);
}
}
deferredActions = newArray;
};
const sendClientMessage = (msg) => {
sendMessage(
{
type: 'CLIENT_MESSAGE',
payload: msg,
});
};
const getCurrentRevisionNumber = () => rev;
const getMissedChanges = () => {
const obj = {};
obj.userInfo = userSet[userId];
obj.baseRev = rev;
if (committing && stateMessage) {
obj.committedChangeset = stateMessage.changeset;
obj.committedChangesetAPool = stateMessage.apool;
editor.applyPreparedChangesetToBase();
}
const userChangesData = editor.prepareUserChangeset();
if (userChangesData.changeset) {
obj.furtherChangeset = userChangesData.changeset;
obj.furtherChangesetAPool = userChangesData.apool;
}
return obj;
};
const setStateIdle = () => {
committing = false;
callbacks.onInternalAction('newlyIdle');
schedulePerhapsCallIdleFuncs();
};
const setIsPendingRevision = (value) => {
isPendingRevision = value;
};
const idleFuncs = [];
const callWhenNotCommitting = (func) => {
idleFuncs.push(func);
schedulePerhapsCallIdleFuncs();
};
const schedulePerhapsCallIdleFuncs = () => {
setTimeout(() => {
if (!committing) {
while (idleFuncs.length > 0) {
const f = idleFuncs.shift();
f();
}
}
}, 0);
};
const self = {
setOnUserJoin: (cb) => {
callbacks.onUserJoin = cb;
},
setOnUserLeave: (cb) => {
callbacks.onUserLeave = cb;
},
setOnUpdateUserInfo: (cb) => {
callbacks.onUpdateUserInfo = cb;
},
setOnChannelStateChange: (cb) => {
callbacks.onChannelStateChange = cb;
},
setOnClientMessage: (cb) => {
callbacks.onClientMessage = cb;
},
setOnInternalAction: (cb) => {
callbacks.onInternalAction = cb;
},
setOnConnectionTrouble: (cb) => {
callbacks.onConnectionTrouble = cb;
},
updateUserInfo: defer(updateUserInfo),
handleMessageFromServer,
getConnectedUsers,
sendClientMessage,
sendMessage,
getCurrentRevisionNumber,
getMissedChanges,
callWhenNotCommitting,
addHistoricalAuthors: tellAceAboutHistoricalAuthors,
setChannelState,
setStateIdle,
setIsPendingRevision,
set commitDelay(ms) { commitDelay = ms; },
get commitDelay() { return commitDelay; },
};
tellAceAboutHistoricalAuthors(serverVars.historicalAuthorData);
tellAceActiveAuthorInfo(initialUserInfo);
editor.setProperty('userAuthor', userId);
editor.setBaseAttributedText(serverVars.initialAttributedText, serverVars.apool);
editor.setUserChangeNotificationCallback(handleUserChanges);
setUpSocket();
return self;
};
exports.getCollabClient = getCollabClient;