etherpad-lite/tests/frontend/specs/responsiveness.js
muxator b34fc2de2b use Date.now() instead of new Date().getTime()
This is documented to be more performant.

The substitution was made on frontend code, too (i.e., the one in /static),
because Date.now() is supported since IE 9, and we are life supporting only
IE 11.

Commands:
  find . -name *.js | xargs sed --in-place "s/new Date().getTime()/Date.now()/g"
  find . -name *.js | xargs sed --in-place "s/(new Date()).getTime()/Date.now()/g"

Not done on jQuery.
2019-02-26 23:25:15 +01:00

80 lines
3 KiB
JavaScript

// Test for https://github.com/ether/etherpad-lite/issues/1763
// This test fails in Opera, IE and Safari
// Opera fails due to a weird way of handling the order of execution, yet actual performance seems fine
// Safari fails due the delay being too great yet the actual performance seems fine
// Firefox might panic that the script is taking too long so will fail
// IE will fail due to running out of memory as it can't fit 2M chars in memory.
// Just FYI Google Docs crashes on large docs whilst trying to Save, it's likely the limitations we are
// experiencing are more to do with browser limitations than improper implementation.
// A ueber fix for this would be to have a separate lower cpu priority thread that handles operations that aren't
// visible to the user.
// Adapted from John McLear's original test case.
describe('Responsiveness of Editor', function() {
// create a new pad before each test run
beforeEach(function(cb) {
helper.newPad(cb);
this.timeout(6000);
});
xit('Fast response to keypress in pad with large amount of contents', function(done) {
var inner$ = helper.padInner$;
var chrome$ = helper.padChrome$;
var chars = '0000000000'; // row of placeholder chars
var amount = 200000; //number of blocks of chars we will insert
var length = (amount * (chars.length) +1); // include a counter for each space
var text = ''; // the text we're gonna insert
this.timeout(amount * 100);
// get keys to send
var keyMultiplier = 10; // multiplier * 10 == total number of key events
var keysToSend = '';
for(var i=0; i <= keyMultiplier; i++) {
keysToSend += chars;
}
var textElement = inner$('div');
textElement.sendkeys('{selectall}'); // select all
textElement.sendkeys('{del}'); // clear the pad text
for(var i=0; i <= amount; i++) {
text = text + chars + ' '; // add the chars and space to the text contents
}
inner$('div').first().text(text); // Put the text contents into the pad
helper.waitFor(function(){ // Wait for the new contents to be on the pad
return inner$('div').text().length > length;
}).done(function(){
expect( inner$('div').text().length ).to.be.greaterThan( length ); // has the text changed?
var start = Date.now(); // get the start time
// send some new text to the screen (ensure all 3 key events are sent)
var el = inner$('div').first();
for(var i = 0; i < keysToSend.length; ++i) {
var x = keysToSend.charCodeAt(i);
['keyup', 'keypress', 'keydown'].forEach(function(type) {
var e = $.Event(type);
e.keyCode = x;
el.trigger(e);
});
}
helper.waitFor(function(){ // Wait for the ability to process
return true; // Ghetto but works for now
}).done(function(){
var end = Date.now(); // get the current time
var delay = end - start; // get the delay as the current time minus the start time
console.log('delay:', delay);
expect(delay).to.be.below(200);
done();
}, 1000);
}, 10000);
});
});