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82493d6dcb
* GDrive provider support * More reliable basedir ownership * Fix mimetype
241 lines
6.2 KiB
Go
241 lines
6.2 KiB
Go
// Copyright 2016 Google Inc. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package bytestream provides a client for any service that exposes a ByteStream API.
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//
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// Note: This package is a work-in-progress. Backwards-incompatible changes should be expected.
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package bytestream
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// This file contains the client implementation of Bytestream declared at:
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// https://github.com/googleapis/googleapis/blob/master/google/bytestream/bytestream.proto
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import (
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"fmt"
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"math/rand"
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"time"
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"golang.org/x/net/context"
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"google.golang.org/grpc"
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pb "google.golang.org/genproto/googleapis/bytestream"
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)
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const (
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// MaxBufSize is the maximum buffer size (in bytes) received in a read chunk or sent in a write chunk.
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MaxBufSize = 2 * 1024 * 1024
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backoffBase = 10 * time.Millisecond
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backoffMax = 1 * time.Second
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maxTries = 5
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)
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// Client is the go wrapper around a ByteStreamClient and provides an interface to it.
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type Client struct {
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client pb.ByteStreamClient
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options []grpc.CallOption
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}
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// NewClient creates a new bytestream.Client.
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func NewClient(cc *grpc.ClientConn, options ...grpc.CallOption) *Client {
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return &Client{
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client: pb.NewByteStreamClient(cc),
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options: options,
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}
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}
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// Reader reads from a byte stream.
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type Reader struct {
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ctx context.Context
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c *Client
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readClient pb.ByteStream_ReadClient
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resourceName string
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err error
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buf []byte
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}
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// ResourceName gets the resource name this Reader is reading.
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func (r *Reader) ResourceName() string {
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return r.resourceName
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}
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// Read implements io.Reader.
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// Read buffers received bytes that do not fit in p.
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func (r *Reader) Read(p []byte) (int, error) {
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if r.err != nil {
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return 0, r.err
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}
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var backoffDelay time.Duration
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for tries := 0; len(r.buf) == 0 && tries < maxTries; tries++ {
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// No data in buffer.
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resp, err := r.readClient.Recv()
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if err != nil {
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r.err = err
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return 0, err
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}
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r.buf = resp.Data
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if len(r.buf) != 0 {
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break
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}
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// back off
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if backoffDelay < backoffBase {
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backoffDelay = backoffBase
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} else {
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backoffDelay = time.Duration(float64(backoffDelay) * 1.3 * (1 - 0.4*rand.Float64()))
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}
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if backoffDelay > backoffMax {
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backoffDelay = backoffMax
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}
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select {
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case <-time.After(backoffDelay):
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case <-r.ctx.Done():
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if err := r.ctx.Err(); err != nil {
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r.err = err
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}
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return 0, r.err
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}
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}
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// Copy from buffer.
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n := copy(p, r.buf)
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r.buf = r.buf[n:]
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return n, nil
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}
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// Close implements io.Closer.
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func (r *Reader) Close() error {
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if r.readClient == nil {
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return nil
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}
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err := r.readClient.CloseSend()
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r.readClient = nil
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return err
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}
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// NewReader creates a new Reader to read a resource.
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func (c *Client) NewReader(ctx context.Context, resourceName string) (*Reader, error) {
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return c.NewReaderAt(ctx, resourceName, 0)
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}
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// NewReader creates a new Reader to read a resource from the given offset.
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func (c *Client) NewReaderAt(ctx context.Context, resourceName string, offset int64) (*Reader, error) {
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// readClient is set up for Read(). ReadAt() will copy needed fields into its reentrantReader.
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readClient, err := c.client.Read(ctx, &pb.ReadRequest{
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ResourceName: resourceName,
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ReadOffset: offset,
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}, c.options...)
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if err != nil {
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return nil, err
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}
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return &Reader{
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ctx: ctx,
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c: c,
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resourceName: resourceName,
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readClient: readClient,
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}, nil
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}
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// Writer writes to a byte stream.
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type Writer struct {
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ctx context.Context
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writeClient pb.ByteStream_WriteClient
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resourceName string
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offset int64
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backoffDelay time.Duration
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err error
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}
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// ResourceName gets the resource name this Writer is writing.
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func (w *Writer) ResourceName() string {
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return w.resourceName
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}
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// Write implements io.Writer.
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func (w *Writer) Write(p []byte) (int, error) {
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if w.err != nil {
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return 0, w.err
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}
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n := 0
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for n < len(p) {
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bufSize := len(p) - n
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if bufSize > MaxBufSize {
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bufSize = MaxBufSize
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}
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r := pb.WriteRequest{
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WriteOffset: w.offset,
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FinishWrite: false,
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Data: p[n : n+bufSize],
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}
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// Bytestream only requires the resourceName to be sent in the first WriteRequest.
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if w.offset == 0 {
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r.ResourceName = w.resourceName
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}
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err := w.writeClient.Send(&r)
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if err != nil {
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w.err = err
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return n, err
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}
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w.offset += int64(bufSize)
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n += bufSize
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}
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return n, nil
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}
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// Close implements io.Closer. It is the caller's responsibility to call Close() when writing is done.
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func (w *Writer) Close() error {
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err := w.writeClient.Send(&pb.WriteRequest{
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ResourceName: w.resourceName,
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WriteOffset: w.offset,
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FinishWrite: true,
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Data: nil,
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})
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if err != nil {
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w.err = err
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return fmt.Errorf("Send(WriteRequest< FinishWrite >) failed: %v", err)
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}
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resp, err := w.writeClient.CloseAndRecv()
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if err != nil {
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w.err = err
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return fmt.Errorf("CloseAndRecv: %v", err)
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}
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if resp == nil {
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err = fmt.Errorf("expected a response on close, got %v", resp)
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} else if resp.CommittedSize != w.offset {
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err = fmt.Errorf("server only wrote %d bytes, want %d", resp.CommittedSize, w.offset)
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}
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w.err = err
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return err
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}
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// NewWriter creates a new Writer to write a resource.
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//
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// resourceName specifies the name of the resource.
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// The resource will be available after Close has been called.
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//
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// It is the caller's responsibility to call Close when writing is done.
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//
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// TODO: There is currently no way to resume a write. Maybe NewWriter should begin with a call to QueryWriteStatus.
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func (c *Client) NewWriter(ctx context.Context, resourceName string) (*Writer, error) {
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wc, err := c.client.Write(ctx, c.options...)
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if err != nil {
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return nil, err
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}
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return &Writer{
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ctx: ctx,
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writeClient: wc,
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resourceName: resourceName,
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}, nil
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}
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