Commit 0bb8d73ba2 fixed the author ID
that is saved in the socket.io sessioninfo when the client sends a
`CLIENT_READY` with `reconnect` set to true, so it is now safe to undo
the workaround from PR #3868.
Fixes#4331.
Benefits:
* More functions are now async which makes it possible for future
changes to use await in those functions.
* This will help keep the server from drowning in too many messages
if we ever add acknowledgements or if WebSocket backpressure ever
becomes reality.
* This might make tests less flaky because changes triggered by a
message will complete before the Promise resolves.
Three of the four tests fail if `settings.allowAnyoneToImport` is
false. The fourth ("tries to import Plain Text to a pad that does not
exist") isn't particularly useful when `settings.allowAnyoneToImport`
is false: That test tests an import failure mode, and when
`settings.allowAnyoneToImport` is false the failure could be caused by
that instead of the expected cause.
Before, the author ID was only saved in the session info during the
initial CLIENT_READY, not when the client sent a CLIENT_READY due to a
reconnect. This caused the handling of subsequent messages to use an
undefined author ID.
This makes it possible for reverse proxies to transform 403 errors
into something like "upgrade to a premium account to access this
pad".
Also add some webaccess tests.
Move the handleMessageSecurity and handleMessage hooks after the call
to securityManager.checkAccess.
Benefits:
* A handleMessage plugin can safely assume the message will be
handled unless the plugin itself drops the message, so it doesn't
need to repeat the access checks done by the `handleMessage`
function.
* This paves the way for a future enhancement: pass the author ID to
the hooks.
Note: The handleMessageSecurity hook is broken in several ways:
* The hook result is ignored for `CLIENT_READY` and `SWITCH_TO_PAD`
messages because the `handleClientReady` function overwrites the
hook result. This causes the client to receive client vars with
`readonly` set to true, which causes the client to display an
immutable pad even though the pad is technically writable.
* The formatting toolbar buttons are removed for read-only pads
before the handleMessageSecurity hook even runs.
* It is awkwardly named: Without reading the documentation, how is
one supposed to know that "handle message security" actually means
"grant one-time write access to a read-only pad"?
* It is called for every message even though calls after a
`CLIENT_READY` or `SWITCH_TO_PAD` are mostly pointless.
* Why would anyone want to grant write access when the user visits a
read-only pad URL? The user should just visit the writable pad URL
instead.
* Why would anyone want to grant write access that only lasts for a
single socket.io connection?
* There are better ways to temporarily grant write access (e.g., the
authorize hook).
* This hook is inviting bugs because it breaks a core assumption
about `/p/r.*` URLs.
I think the hook should be deprecated and eventually removed.
A session's sessioninfo could go away asynchronously due to a
disconnect. Grab a reference once and use it throughout the function
to avoid dereferencing a null sessioninfo object.
Where feasible I put the await at the end of the function to
minimize the impact on latency.
My motivation for this change: Eliminate a race condition in tests I
am writing.
* `src/node/server.js` can now be run as a script (for normal
operation) or imported as a module (for tests).
* Move shutdown actions to `src/node/server.js` to be close to the
startup actions.
* Put startup and shutdown in functions so that tests can call them.
* Use `await` instead of callbacks.
* Block until the HTTP server is listening to avoid races during
test startup.
* Add a new `shutdown` hook.
* Use the `shutdown` hook to:
* close the HTTP server
* call `end()` on the stats collection to cancel its timers
* call `terminate()` on the Threads.Pool to stop the workers
* Exit with exit code 0 (instead of 1) on SIGTERM.
* Export the HTTP server so that tests can get the HTTP server's
port via `server.address().port` when `settings.port` is 0.
Avoid dereferencing `DB.db` until it is used so that it is possible to
`require('SessionStore')` before calling `DB.init()`. (This is useful
when writing tests.)
Before this change, `promises.timesLimit()` created `concurrency - 1`
too many promises. The only users of this function use a concurrency
of 500, so this meant that 499 extra promises were created each time
it was used. The bug didn't affect correctness, but it did result in a
large number of unnecessary database operations whenever a pad was
deleted. This change fixes that bug.
Also:
* Convert the function to async and have it resolve after all of the
created promises are resolved.
* Reject concurrency of 0 (unless total is 0).
* Document the function.
* Add tests.
Until now, the "mobile layout" (with right toolbar on bottom of the screen) was displayed only when screen was smaller than 800px. It made the toolbar break for screen about 1000px when a lot of plugins are in the toolbar.
Now instead, we detect with javascript when the toolbar icons overflow the natural space available, and we switch in "mobile layout" in such case
New feature to copy a pad without copying entire history. This is useful to perform a low CPU intensive operation while still copying current pad state.
Before, a malicious user could bypass authorization restrictions
imposed by the authorize hook:
* Step 1: Fetch any resource that the malicious user is authorized to
access (e.g., static content).
* Step 2: Use the signed express_sid cookie generated in step 1 to
create a socket.io connection.
* Step 3: Perform the CLIENT_READY handshake for the desired pad.
* Step 4: Profit!
Now the authorization decision made by the authorize hook is
propagated to SecurityManager so that it can approve or reject
socket.io messages as appropriate.
This also sets up future support for per-user read-only and
modify-only (no create) authorization levels.
If mocha hangs after running the tests, hit Ctrl-C and wtfnode will
print open files, open sockets, running timers, and running intervals.
Adding an `after` function that closes/stops all of those things will
ensure that mocha exits when it finishes running the tests.